Less Than A Month

Progress is being made, finally. The next part of Hunted was recorded yesterday, but I've got some work to do on it because of some issues with my mic and I want to do something a little different with it. Transistor is going, I finished Sleeping Dogs last week, the project that Sagie and I are working on is rolling along and The Backlog is a thing.

Looks like 2015 is off to a halfway decent start. 

Another Half Year Another Blog Entry

I forget to write these things, a lot. Hi everyone, Gabby back with another bit of news that honestly doesn't have a huge affect on anything.

So, first off sorry for the lack of anything on the site. The holidays, move, and life kinda made it so that doing serious work wasn't really an option. Add in my own crushing winter depression and stuff kinda just went to hell for a while. But, we're back now and have a lot of new things starting back up or beginning.

First off, Dead will return soon. It's been forever but school took a real toll on Max and pages had to take a back seat to everything else, understandably.

The Hunted will be back shortly as well, I've been writing it again and slowly working on getting everything ready to record and start posting again. May change the format one last time.

Two other projects will be starting, hopefully, soon. Both of them art based and both collaborations with other people. (Sagie and Vann)

Percentages will be starting up again, hopefully on the 25th, with a completely new format and a bunch of new hosts (okay 2 but still) and also will be livestreamed! Details on that as soon as it starts.

Also, a few new video projects will be starting up on the SSP youtube. First off, the 11th was the start of Max and I playing Minecraft together, it might not always be us, but we'll try to be as consistent with it as we can. We also started a new show called "One Hour to Impress" where we play a game we've never played before and don't really know much about for one hour and decide if it's impressed us enough to continue or not. The first episode is Ascendant, a gorgeous looking rogue-lite beat 'em up.

Other than that there's other things we're trying to figure out starting, but those don't really matter just yet.

Also, I haven't really made a post about it, but I'm now doing let's play stuff over on my own youtube channel as well, right here. Currently doing a playthrough of Sleeping Dogs (since I missed playing it back when it came out) and Guild Wars 2 as a Warrior. Also doing a show called Fuck Is This..? on Fridays where a friend and I go through my Steam library and find something I can't remember buying and play it for the first time. 

Another Lovely Week

Hi there, been a while since I've done one of these. So, how've things been? Good? Good. So, I just wanted to let you know things will be a little weird this week. I did something to my knee at work Tuesday morning and it's kinda taken me out of commission for the next few days.

"But Gabby, you just have to sit at a computer and type and speak and move a mouse around and wait for things to export, how could a knee injury effect that?" Well, funny thing that; hurting yourself badly enough at work that you have to miss time means that you'll actually spend MORE time in waiting rooms of doctors and hospitals than you would actually working.

I was at a doctor for about 4 hours yesterday, and I have another appointment today and possibly another for an MRI after that. So, playing games and being able to sit down and do things is actually difficult to find time for. Hopefully I'll still be able to get everything out (and maybe even a couple more things) on time, but just in case The Hunted may update a day late, possibly on Sunday with Percentages, if I spend the next few days in and out of the hospital.

Now that that's out of the way, everything else has been going okay. Dead is progressing and I keep having to stop myself from just hitting the publish button on the first 5 pages right now. That'll be soon, but not just yet.

I've still got a good chunk of The Hunted recorded, but it's been so hot here lately (why is it so hot in Washington?) that I've had to keep my laptop in the fridge to cool it down. Attempting to edit audio with it sitting at a toasty 52c isn't really something I can do and my nights have been taken up by work. I WILL get it out though, as soon as possible.

Percentages continues to silently roll along with its couple listeners (Hi Ariel) and I'm still trying to figure out what that thing is.

Game reviews continue. (Probably not this week, just can't find the time right now) The Steamworld Dig review even got noticed by the dev, which was pretty rad. You should go send them a message on twitter and tell them you want their other games ported to PC. You know you want to.

That's about all for now. It's 8 am and I still need to catch up on some sleep before being poked and prodded by another doc. Gabby out.

I Dig A Hole You Build A Wall (Another Uncomfortably Personal Post By Gabby)

So last time I posted something I talked about what I dream SSP will be some day, and some of my biggest influences. Today I'm gonna talk about the challenges of being 'me' and the things holding me back from making that dream a reality.

Well, the first thing you'll notice is the massive gap between these posts. It's been since February 6th that I posted that and I'm just now writing this. My main problem really is consistency. It stems from a lot of things; video game addiction (I can remember to do my dailies in Guild Wars 2 every day but not to draw or write), depression, anxiety, lack of talent, lack of motivation and good ole fashioned laziness. There's a lot of things working against me and I'm bad at fighting through them.

The video game addiction is probably the biggest offender, and it stems from a lot of things. I'm depressed so I look for an escape. Games are the best escape for me personally. I enjoy everything about them from the art to sound design to animations to everything else. I play lot's of games and I also pick at all the details I love (and hate) about them. Guild Wars has captured me lately, consuming a LOT of my time in the last couple weeks while I've been sick.

Before it was Warframe, before that Loadout, before that TF2, Skyrim, New Vegas, Fallout 3 and dozens of other games. I get lost in those worlds because I don't want to deal with the real world, which in turn makes the real world worse because I'm not improving any of the things I don't like.

The lack of motivation is fed from that as well. I don't see myself as improving so I don't try to, feeding into my lack of talent. I'll be the first to say I'm not a great artist in any way, it's been months since I've drawn anything and I doubt I've magically gotten better.

The anxiety is really the root of all of it though. I stress that I'm not good enough, that people will hate the things I make, that I'll fail, that I'll disappoint people I care about, that I'll do something or other to fuck something up somewhere and it stays my hand. I stress and my way to get away from that stress is video games, starting the loop all over.

To top it all off I'm just lazy. I don't want to spend the energy doing something else because I just don't feel like it. It's stupid, and in turn makes me more depressed and anxious (and it's probably not helped by the depression, let's be honest) so it's really just this dumb catch twenty-two of things repeating in cycles.

Now that that's out of me I feel a bit better, and a bit more human. I don't know why sharing my innermost thoughts and demons with the void of the internet helps, but I guess it's a pretty good replacement for a therapist or whatever. Anyway, back to trying to get myself to make things. Hopefully more Sky will be up soon as I can speak without coughing again.

one day that wall is gonna fall